The 10 Most Popular Steam Games of 2025: What Revenue Rankings Really Mean

If you want one snapshot of the PC market in 2025, Valve's year-end Steam Best of 2025 revenue charts are hard to ignore. The annual top sellers list ranks games by gross revenue on Steam, split acros…
If you want one snapshot of the PC market in 2025, Valve's year-end Steam Best of 2025 revenue charts are hard to ignore. The annual top sellers list ranks games by gross revenue on Steam, split across new releases, Steam Deck play, VR, and more. Valve also notes that the 2025 top 100 list is scheduled for another update on January 15, 2026, after the winter sale window closes. This piece focuses on ten standouts from the 2025 new-release Platinum tier, cross-checked against Steam Awards 2025 winners, press coverage, and pricing data, to explain why these titles dominated both sales charts and conversation.
Why revenue beats peak player counts for "most popular"
Steam's annual bestseller list sorts by revenue, not peak concurrent players. That distinction matters. Free-to-play staples such as Counter-Strike 2 and Dota 2 still top the "most played" charts, yet they need microtransactions and battle passes to reach Platinum revenue tiers. The 2025 new-release list reads more like a vote on where players open their wallets. Industry newsletter GameDiscoverCo estimates Platinum gross revenue north of roughly $125 million. The 2025 Platinum cohort mixes full-price AAA launches such as Battlefield 6 and Monster Hunter Wilds with sub-$20 breakout hits like Schedule I and Hollow Knight: Silksong. "Most popular" in 2025 does not mean "always the most people online." It means "converted spending hard during the launch window."
2025 Top 10 at a glance
The chart below summarizes rank, English title, and a key data tag for each entry. Use it as a map before the deeper breakdowns.
1. ARC Raiders: a late-year extraction shooter surge
Embark Studios shipped ARC Raiders on October 30, 2025. Within a short counting window it still landed in Steam's top revenue tier for new releases and won Best Gameplay on Steam at the 2025 Steam Awards. Polygon's year-end recap called out the odd timing: this was not a January evergreen that rode the full calendar. It climbed on burst spending and sustained co-op sessions in a crowded extraction-shooter space. For the industry, the takeaway is that "squad-based risk/reward loops" still have room after Delta Force, Escape from Tarkov, and similar titles. For players, ARC Raiders shows a new IP can snowball on streams and word of mouth without leaning on a deep launch-week discount.
2. Hollow Knight: Silksong: seven years of wait, one Game of the Year vote
Team Cherry released Hollow Knight: Silksong on September 4, 2025 at $19.99, with Steam user reviews staying firmly in the "Very Positive" band for months. It also won Steam's Game of the Year award for 2025, the highest honor in Valve's community vote. Revenue and sentiment lined up: Silksong sold well and became an emotional milestone for core players. Design-wise it keeps the Metroidvania skeleton but pushes map scale, pacing, and story density. Commercially it reinforces that long development cycles on strong indie IP can pay off at a fraction of typical AAA pricing.
3. Kingdom Come: Deliverance II: a mature medieval RPG sequel
Warhorse Studios launched Kingdom Come: Deliverance II on February 4, 2025, one of the earliest Platinum-class AAA entries on the calendar. Deep Silver and the studio kept feeding expansions and award-season momentum, including a BAFTA Games Awards 2026 nomination for Best Narrative, which helped revenue tail through the year. Unlike many open-world RPGs, KCD2 sells grounded simulation: melee combat, social hierarchy, and quest fallout over power fantasy. That filters the audience but builds a loyal payer base, a classic high-ASP, long-DLC Steam revenue pattern.
4. Schedule I: a $9.99 viral sim that punched at Platinum scale
TVGS's Schedule I was one of 2025's biggest surprises. Public Steam data through late 2025 showed "Overwhelmingly Positive" user reviews at roughly 97% approval, with a $9.99 price tag, yet it still sat in the same revenue tier as major AAA releases. The game frames a satirical loop from street-level dealing to city-scale empire building, and short-form video spread turned that hook into a traffic machine. Polygon highlighted Silksong and Schedule I together because both under-$20 titles generated revenue comparable to $69.99 blockbusters, challenging the old publisher assumption that low price equals low ceiling.
5. Battlefield 6: EA's big-bet on large-scale FPS
Battlefield 6 is EA and DICE's 2025 push into large-scale multiplayer shooters and a steady Platinum occupant on Steam's new-release revenue chart. Where ARC Raiders represents a newer genre lane, Battlefield follows the "legacy IP plus annual iteration" playbook: huge installed interest, heavy marketing, retention tied to multiplayer modes. Its presence alongside Borderlands 4 and EA SPORTS FC 26 on the same tier shows traditional AAA can hold revenue share when the online ecosystem works, even when review scores wobble.
6. Monster Hunter Wilds: Capcom's February flagship
Monster Hunter Wilds launched worldwide on February 28, 2025 as the opening chapter of Capcom's sixth-generation Monster Hunter line. PC and console release timing differed slightly, but Steam still drove a large share of launch revenue and ongoing Title Update spending into the second half of the year. As the co-op hunting category benchmark, Wilds pushes open zones, creature behavior, and weapon depth further. On the revenue chart it stands for "Japanese AAA plus global online play" as a durable Steam baseline.
7. Elden Ring: Nightreign: a lighter Souls spin-off
FromSoftware and Bandai Namco priced Elden Ring: Nightreign at roughly $39.99, one of the most debated spin-offs in the 2025 Platinum set. It compresses Souls combat into a more co-op, roguelite-shaped structure, pulling in players who bounced off the base game's difficulty but still pay for FromSoft combat craft. Nightreign's revenue placement shows parent-IP gravity plus a lower entry price remains a viable 2025 PC formula, even when critic scores do not match the original's peak.
8. The Elder Scrolls IV: Oblivion Remastered: nostalgia with a receipt
Bethesda's Oblivion Remastered follows the remake playbook: mine nostalgia from veterans, spark curiosity from newcomers, ship on a shorter cycle than a ground-up RPG. Landing in Platinum next to originals like Kingdom Come: Deliverance II shows 2025 Steam buyers will fund both brand-new worlds and polished old ones, as long as visuals, performance, and quality-of-life upgrades feel worth the ticket price.
9. Dune: Awakening: a heavy bet on sandbox MMO survival
Funcom's Dune: Awakening merges Frank Herbert's setting with large online survival and base-building systems, representing the live-service lane inside 2025's Platinum tier. Outlets such as PC Gamer tracked server load, faction warfare, and economy tuning around launch. Revenue placement signals strong pre-order and early-live spending. Holding tier position into 2026 depends on update cadence and PvP/PvE balance, the usual sandbox MMO risk profile.
10. Borderlands 4: looter-shooter inertia from a huge IP
Gearbox's Borderlands 4 keeps the cel-shaded co-op loot loop intact. Steam user reviews split on optimization and mission design, yet the series still cleared Platinum on new-release revenue. That gap between review sentiment and gross revenue is a reminder: under a revenue-based "most popular" definition, a big IP plus fun four-player sessions can outrun mixed critical noise.
Three threads running through the list
Read together, the ten games expose three patterns. Multiplayer and co-op still drive long revenue tails, from ARC Raiders and Battlefield 6 to Monster Hunter Wilds and Borderlands 4. Price tiering worked: Silksong and Schedule I proved sub-$20 games can hit Platinum, while Nightreign mined the mid-price spin-off lane. Remakes and fast breakouts shared the same chart, with Oblivion Remastered on one end and ARC Raiders on the other.
How to use this chart in 2026
Valve's January 15, 2026 refresh may shuffle final positions after holiday discounts and late-year content drops. For developers, the Platinum set is blunt strategy advice: go deep on multiplayer retention, go efficient on price and distribution, or use remasters and spin-offs to lower risk. For players, it is a paid backlog ranked by collective spending, not just hype. The list tracks where Steam wallets actually went in 2025.